What Engine Does Battlefield 6 Use?

Christopher H.

Christopher H.

November 14, 2025

What Engine Does Battlefield 6 Use?

Battlefield 6, the latest installment in the iconic first-person shooter franchise, is powered by the Frostbite engine. This is the same engine that has been used for the series for a number of years. However, there has been some buzz in the gaming community about the use of another engine, Godot, in the development of the game.

So, what's the deal with these two engines? Let's break it down.

Frostbite: The Powerhouse Behind Battlefield

Frostbite is a game engine developed by DICE, the studio behind the Battlefield series. It's known for its stunning graphics, realistic physics, and large-scale multiplayer battles. I remember being blown away by the destructible environments in Battlefield: Bad Company 2, and that was all thanks to Frostbite. The engine has come a long way since then, and it continues to push the boundaries of what's possible in video games.

For Battlefield 6, DICE has taken Frostbite to the next level. The developers have promised a truly next-gen experience, with massive maps, dynamic weather, and unprecedented levels of destruction. I can't wait to see what they've come up with. I'm especially excited about the new "Portal" mode, which will let players create their own custom game modes using assets from previous Battlefield games. It sounds like a dream come true for longtime fans of the series.

Godot: The New Kid on the Block

Godot is a free and open-source game engine that has been gaining popularity in recent years. It's known for its flexibility, ease of use, and strong community support. While it's not as powerful as Frostbite, it's a great choice for indie developers and smaller projects.

So, how is Godot being used in Battlefield 6? Well, it's not being used for the main game. Instead, it's being used for some of the smaller, secondary features. For example, the in-game news feed and the "Battle Pass" system are both powered by Godot. This is a smart move by DICE, as it allows them to use the right tool for the job. Frostbite is perfect for the core gameplay, while Godot is a great choice for the less demanding features.

I think it's great that DICE is embracing open-source technology. It shows that they're willing to think outside the box and use the best tools available, regardless of where they come from. It's a testament to the power of the open-source community and the amazing things that can be achieved when people work together.

If you're looking to make some in-app purchases in Battlefield 6, you can use Playstorm to earn gift cards for your favorite platform. Whether you're playing on PlayStation, Xbox, or PC, you can earn gift cards by playing free games on the Playstorm app. So what are you waiting for? Start earning today!

Christopher H.

Christopher H.

Author

Hi, I’m Christopher. I’ve always been fascinated by how games are made and the technology behind them. My background in software development gives me a different way of looking at gameplay, design, and the choices developers make. At Playstorm, I write about trends in the gaming industry, thoughtful game design, and how innovation continues to shape the way we play. I enjoy breaking things down and finding the details that make a good game great.

Ready to get started?

Download Playstorm now and start earning cash now!

Get it on Google PlayDownload on App Store
Get it on Google PlayDownload on App Store