How Long is Act 3 in Expedition 33?

Christopher H.

Christopher H.

November 26, 2025

How Long is Act 3 in Expedition 33?

Act 3 of Clair Obscur: Expedition 33 is the final act of the game and is estimated to be around 9-10 hours long. This is based on the total game length of roughly 27-30 hours, which is split into three acts. While the exact length of each act can vary, it's safe to assume they are all around the same length.

I remember when I was playing through the game, I was worried that Act 3 would feel rushed, as many games tend to do. However, I was pleasantly surprised to find that it was well-paced and gave a satisfying conclusion to the story. It didn't feel too long or too short, and it gave me enough time to wrap up all the remaining side quests I had left.

How Long is the Full Game?

The main story of Clair Obscur: Expedition 33 takes around 27-30 hours to complete. However, if you're a completionist and want to do everything the game has to offer, you're looking at around 60-70 hours of gameplay. This includes all the side quests, collectibles, and optional bosses. The game is packed with content, and it's definitely worth taking your time to explore everything it has to offer.

If you're wondering about the different outcomes of your choices, you might be interested in reading about how many endings are in Expedition 33.

Act 3 is where the story really comes to a head. All of the choices you've made throughout the game will have an impact on the ending you get. I remember being on the edge of my seat during the final hours of the game, eagerly anticipating how my journey would conclude. It was a truly memorable experience, and I can't wait to see what the developers have in store for us next.

If you're looking to make some in-app purchases to enhance your experience in Clair Obscur: Expedition 33, consider using Playstorm. By playing free games on the Playstorm app, you can earn points that can be redeemed for Steam gift cards, which you can then use to buy anything you want in the game.

Christopher H.

Christopher H.

Author

Hi, I’m Christopher. I’ve always been fascinated by how games are made and the technology behind them. My background in software development gives me a different way of looking at gameplay, design, and the choices developers make. At Playstorm, I write about trends in the gaming industry, thoughtful game design, and how innovation continues to shape the way we play. I enjoy breaking things down and finding the details that make a good game great.

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